Friday, March 11, 2011

Blog 10

http://changethis.com/manifesto/45.02.FreakFactor/pdf/45.02.FreakFactor.pdf

2. Whats my problem? We all have problems or "weaknesses" but those weaknesses should be able to help one succeed because of the fact that one should actually embrace those flaws to find success. For example weaknesses are clues as to what one is good at, and because of this uniqueness it give everybody an ability to succeed at different things. And just because you have weaknesses or are a "freak" it isn't bad, it's what makes everybody human, and it is also what makes every different and special. That is the important factor, not to be ashamed of our flaws but rather embrace it. That is the key to success in the creative process.

4. Don't try to fix your weakness- One can try to fix their weakness but it isn't a good idea. It takes along time to fix weaknesses, it is painful because nobody wants to continue to be reminded that they cannot do something right. For example, I'm not good at shooting three point shots in basketball, and I could work for years to get better at it and the whole time get reminded that I'm bad at it with a barrage of air balls and brick and get absolutely discouraged. Or I can cut my losses with that weakness and work on my game under the basket in the post instead and become extremely strong in that aspect. Which in turn also is a reference to the 5th bullet point of the article. Finally it doesn't really work in the end, because we could work and try and fix our weaknesses but in the end it still doesn't do much and we are stuck with wasted time and still a weakness.

8. Freak: The power of uniqueness- Our uniqueness is in fact what makes us desirable. For example the article talked about the leaning tower of Pisa. The article stated how the builders tried to straighten it and even Benito Mussolini tried to fix the tower but actually made it lean even more. In the end even though some leaders and even the builders found the tower to be disgraceful in the end it became beloved and in 1964 the Italian government vowed to prevent the tower from falling and actually help maintain the towers lean in order to preserve Pisa's tourist economy. The main point is that as a person we could either try to fix our flaws or we can maintain them and in the end be embraced as valuable and loved because of the fact that it is one of a kind. That is why our flaws should actually be embraced rather then shamed and attempted to be fixed, or else our personal leaning tower could fall down.

I have many strengths and weaknesses. For example my strength is music and production related, however my major weakness is animation. I have fully embraced the fact that I will have major success focusing on the music aspect and that in the end, even though animation is really cool, sadly, Pixar will not be giving me a call anytime soon. I could chose to work strenuously trying to get my animation skills better even though to begin with I can't draw my way out of a paper bag. Instead of animation I could focus on something I enjoy far more such as music and music production which I am far better at and focus on making excellent records instead of mediocre at best animations that will not get me very far in my possible professional careers.

Blog 9B

Blog 9A.

I cannot think of two weak points, however I can think of a weak point and a strong point. For example the weak point I can think of was the overall content of our video game Thunderball. Our game was about wheel chair rugby, and my main concern was that the content could of been considered offensive if we did not present the material in a proper manor. However I feel in the end we presented it in a very respectful manor and did a good job.

One strong aspect of our presentation was the explaining of the rules. We followed and utilized official rules of wheel chair rugby into our game presentation so that way we could give the players a full experience and a proper representation of this sport.

Personally I feel the most difficult aspect to discuss is the objective of our game. We were walking a really thin line and didn't want to be offensive or have people think we were trying to exploit this sport or make fun of it. That was the last thing we wanted to do, so it was fairly difficult trying to explain our games objective at times.

Blog 8.

www.thisamericanlife.org/radio-archives/episode/178/superpowers






Part B.
Hero- Captain Stickman

Villain- Erosia

Blog 7

http://www.neighborhoodstudios.com/MDIA203nord.mp4
follow the link to get to Ryan's video



In both videos we explored various concepts such as Rhythm and Space. The tension and release used in the first video is quite evident. The boss, that happens to be played by yours truly, increases the tension throughout the film with his gradual intensity, frustration, and aggression. During the first interview the audience gets a small taste of what the boss's personality is like and through the next interview it is obvious that frustration is setting in as the boss is searching for the perfect employee. After the boss's explosion one would think it is the release to the tension but alas no it's not. The boss takes a moment to gather his thoughts and even though it's a "peaceful" moment with the boss alone, the audience can sense the tension is still there. Enter the third candidate that has this confidence and "swagger" that the other two candidates didn't have. As the boss grimly asks the million dollar question "what does 2+2=?" The candidate begins to lock the door and closes the blinds thus creating even more tension because the roles are now reversed and it's the boss that is now uncomfortable. However when the candidate states "what do you want it to be?" and the boss smiles is then the relief of all of this tension that was built up is released and the audience knows that the boss has found the right guy for the job.

In the second film we used a Contrast to space. Most of the film takes place in the interview room where there is use of various close up shots that give the audience a sense of sitting right there at the table listening to the interview. However to give a break to the audiences eyes there are a few shots of the waiting room so the audience can re adjust their eyes for a second. Another use of space is in the end. When the third candidate gets the job it cuts to an outside shot with various depths of space that gives the audience a visual 180 degree turn because they are use to looking at a tight ranged office and then all of a sudden they are looking at an outside scene. It makes is much more visually appealing.